Wrath of Denethenor

Making of

(From http://crimdom.net/)

This is a fantasy adventure game I designed and wrote in assembly (hand-linked yet!) for the Apple II in 1984-85. I began writing the game in my last year of high school and finished it up during my first year of college. A friend from high school, Kevin Christiansen, helped by writing the graphics routines for the Apple II version. At Sierra On-Line's request, I ported the game to the Commodore 64.

Christopher Crim